someone on the net was nice enough to send this cool historical info along:
The “machina” of ancient greek drama was an actual machine used to lower performers onto the performance space; most notably in the plays of Euripides. “Deus ex machina” was, originally, a reference to an actual mechanical artifact, not merely a dramaturgical mechanism as you suggest in the interview. It is only through time that the phrase has come to mean “a contrived ending.” You may verify this information through any reputable contemporary source book on theatre history.
I hope you find the above information amusing. And I look forward to the release of your game.