GameGirlz is an interesting gamer news web site. they just posted a new Deus Ex interview. Cassandra, a writer for GG, actually asked some fresh questions too. so head on down to the GG spot if you have time.
meanwhile, here at the austion ION office, we are still prepping for E3. as i’ve said before, we’ll be showing off missions 01 & 02 (complete)–so right now we’re fixing bugs and polishing things related to those missions.
also a lot of work is being done on the mission docs for all the other missions. months ago each designer planned his missions out in detail, developing NPC’s, instances of skill use, goals, etc. but as is always the case after some time we began to develop a much better grip on exactly how we’re going to implement things. mostly thanks to the fact that we crunched really hard to get missions 01 & 02 done. in doing that, we learned a lot. basically, we’re busy as always, but we can now see the light at the end of the chunnel.
(hmmm…now *there’s* an idea: chunnel assault mission…)